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Showing posts with the label worldforge

SuperTuxKart accepted in GSoC2013!

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Google's Summer of Code , is an annual sponsorship of programmers to improve selected open-source programs (or games :D ). This year, quite a few interesting FOSS game projects got accepted (again) and one being our very own friends of the SuperTuxKart project. Read more about their role as a mentoring organization here . So how about applying as a participant yourself and helping out this great FOSS game? You can also browse other accepted mentoring projects here , if SuperTuxKart isn't your thing. Other notable FOSS game (engine) projects accepted are: Battle for Wesnoth WorldForge (Hosting also Ryzom Core & CEGUI) Crystal Space OGRE3D Blender 3D Nice summer of coding ahead :)

To unknown horizons to forge worlds...

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I totally missed the rather big update of Unknown Horizons at the end of last month. The changes/updates are summarized by them as following : Completely new tileset New buildings: alvearies, barracks, blender, cocoa field, doctor, herbary, lookout, pastry shop, spice field, vineyard, vintner Many new graphics for existing buildings AI can now handle war and diplomacy Vast performance improvements New music track: Battle Tons of bug fixes Updated translations Much, much more Yesterday there was also a new 0.7.0 release of the 3D Worldforge client Ember: Worldforge 3D client Ember 0.7.0 Graphics are starting to look rather nice, right? Last but not least,the recently open-sourced AgentKeeper got a dedicated sub-forum on our messageboards and is looking for contributors: So, if you want to help out with this brand new jMonkey powered dungeon tycoon game, check out this nice list of video tutorials .