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Showing posts with the label art

DevCorner: Open (Game Art) Bundle

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An interesting mixture to "pay what you want" and "ransom funding" has recently surfaced with the Open Bundle : You can buy all the offered game art and use them under the CC-by license and if the total threshold is reached (10k, 1 day remaining, 9.3k already pledged) all the game art (2d sprites and music) will be officially released under the CC0. A split of the funds is btw. shared with the EFF and Creative Commons . For those wondering: no, it is not done by our friends of OpenGameArt.org , but they think it is a good project anyways . Interestingly the creator is also thinking of expanding the idea: Do you want to host your own "public domain ransom"? I'd love to help you! Email me at nick@commonly.cc P.S.: While we are on last day notices: Today ends the registration period for the Unvanquished summer tournament . Also check out their latest Alpha 17 .

DevCorner: Liberate some great Blender game art!

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UPDATE: First set of files has been released (license CC0) and on my advise he added some stretch goals: 600$ > 3 game ready Enemies! (models, sfx, animations, effects) 650$ > Dynamic optimized lighting system! (rich dynamic lighting with low resource usage ) 750$ > 4 new weapons!(model, texture, sound) 850$ > Triple the amount of the actual props! (interactive objects,explosibles, new walls, doors windows etc.) 900$ > New player model (model, textures) Currently it is standing at 530$ and there are 22 days to go, so chances are we will see some more nice stuff out of this. ------------ Way too many closed-source game projects never see the light of the day, and their code and assets are forever lost. Now at least one developer thought he could at least make a few bucks by liberating this content under the CC0 license: There is some seriously nice stuff in that pack, and the 500 US $ he is asking for on his indigogo page is a bargain for it. At the time of writing thi...