Posts

Showing posts with the label supertuxkart

Happy new year & Congrats to the LGA January 2014 winner!

Image
Hello 2014 and happy new year to everyone! One of the new things for this year will be the regular Linux Game Awards done by various Linux and FOSS gaming site (and which has been spearheaded by the great LGDB ). And the first winner is: The votes have been quite clear, but our friends from SuperTuxKart got a very respectable 2nd place: You can expect some further promotional news coming up this month for 0 A.D. so stay tuned :)

GSoC 2013 pushes SuperTuxKart forward!

Image
If you follow our planet , this is no news, but the recent advances in graphics, networking a other stuff from SuperTuxKart are quite nice. This is basically a result of them being accepted to this years Google Summer of Code . Not showing most of the new features yet is this nice video featuring the mascot of OpenGameArt.org as a new player character: But their blog has many interesting technical details (and other screenshots + videos) to show off the new features. So if you like to also contribute, or just want to praise the great work, have a look at their FreeGamer hosted forums :)

SuperTuxKart accepted in GSoC2013!

Image
Google's Summer of Code , is an annual sponsorship of programmers to improve selected open-source programs (or games :D ). This year, quite a few interesting FOSS game projects got accepted (again) and one being our very own friends of the SuperTuxKart project. Read more about their role as a mentoring organization here . So how about applying as a participant yourself and helping out this great FOSS game? You can also browse other accepted mentoring projects here , if SuperTuxKart isn't your thing. Other notable FOSS game (engine) projects accepted are: Battle for Wesnoth WorldForge (Hosting also Ryzom Core & CEGUI) Crystal Space OGRE3D Blender 3D Nice summer of coding ahead :)

SuperTuxKart Development News

Image
First, after 12 years of development, SuperTuxKart is a candidate for the March project of the month at Sourceforge. This is a huge honor and a significant boost for the project, so please vote for us here . Second, last month we were featured in Microsoft's IllumiRoom demo alongside Red Eclipse (another FOSS game) and Halo. For those who are interested, you can find the video in the last post. It's the second time STK has been featured in an unexpected place. The game has previously appeared in an episode of the show Friday Night Lights. The episode was critical of drug use and videogames, so downloads for the game probably didn't go up. I am not entirely sure why they chose a kart racer game over, let's say, postal 3, but licensing issues are likely to have played a prominent role in their decision. STK's permissive licenses mean, companies don't need to contact us before using it in media. Development news To try these new features out by compiling the lates...